The inspiration for Council Chamber

Welcome to THE OTHERLAND. As the creator of this magical dimension, I get to set all the rules. Fortunately, I’m an open-door kind of gal, so come on in. While you’re here, feel free to wander around. I’m just the Gatekeeper so I can do whatever I like here as long as I keep an eye on the portal to the mortal realm.

But if I see someone slipping through that portal from The Otherland to the mortal world – well, I just feel obliged to write about it.

The Otherland is a complex place and you only catch small glimpses of it in the first book, Witch in the Wind. If you want to find out more about The Otherland, you’ll have to venture through to The Witches Chamber, where all the records are stored. Just be careful you don’t stumble in there while the Witches Council is in session – they operate in secret so they won’t let you leave.

Your first adventure is called Witch in the Wind. When murder strikes in Bandit Creek, and the victims aren’t who they seemed, powerful guardian warlock, Marcus Egan, is sent from The Otherland to investigate. What he doesn’t expect to find is Avalon Gwynn, the grieving daughter of the victims, who has no idea she’s an extraordinary, hereditary witch. And Avy’s pent-up magical abilities have just been set free in the mortal world. Can Marcus catch a killer while making sure Avy doesn’t bring Crow Mountain crashing down on the town—destroying Bandit Creek for the second time?

I created The Otherland, the magical dimension featured in my debut novel, Witch in the Wind. Even though my story events also take place in the Montana mining town of Bandit Creek, most of the story action is driven by the history, culture, politics, beliefs and values of The Otherland.

My readers have to believe that there is a fully developed, multidimensional world on the other side of the Lost Lake portal. Look at the complexity of our own civilization and you can imagine what was involved in building a believable magical world. To start, all I knew was that The Otherland had witches and warlocks. That left me with hundreds of other details to consider. Does the magic impact the laws of nature and physics or is it just an additional element in their day-to-day life? Does everybody have the same level of magical power? Maybe only some should have magical abilities. And what about pets? I have two little dogs and can’t imagine my world without them. In The Otherland, would Kipper and Benny be magical beasts?

The Otherland lies on a foundation of bedrock with a thin layer of topsoil. Not ideal for an earth elemental like Marcus Egan.

Each question gave my imagination another thread to unwind. For example, The Goddess Legend emerged from a need to create a structure to govern my imaginary world. The short version is that many centuries ago, all the individual witch covens held differing beliefs. Each thought they were more powerful than the rest, and the resulting Coven Wars nearly killed off the entire magical race. Tara, the Goddess of Peace and Protection, intervened and chose the five strongest families to form a Witches Council. To ensure the council could maintain control over all the factions, each family was given an amulet that bestows upon them unique and enhanced powers. My hero, Marcus Egan, is a descendant of one of the families which is why he is such a powerful warlock. The amulets are only one of the significant magical artifacts I used.

Right after I released Witch in the Wind an acquaintance asked me, “where on earth does your imagination come from?” The Island of Newfoundland, where I was born, is definitely on earth although far enough out in the North Atlantic to forget at times. Its history dates back to the Vikings and leans heavily to Irish, who believe in everything from fairies to leprechauns, four-leaf clovers to banshees, and have all sorts of rituals to ward off evil spirits or bad luck. There were still Gaelic speakers in Newfoundland well into the 20th century and, like the Irish, we love to spin a tale!

Until I started researching for Witch in the Wind I didn’t realize there was a little-known yet long-established tradition of witch lore in Newfoundland culture. It was fascinating to see how many common elements were shared within witchcraft practices around the world, spanning different time periods and societies, including magic, shamanism, wizardry and Wicca. To build more depth into my story, I drew from the elements of witchcraft—reading about auras, magical colors, protection spells and the history, although I should beg forgiveness for the liberties I took with that information to develop my story.

I hope readers enjoy the world I’ve created for them, both in Bandit Creek Montana and The Otherland. I know another warlock from The Otherland is about to slip through the portal to the mortal world for more adventures. And, of course, Marcus and Avy still have a role to play in resolving the situation with the Witches Council at some point.

Witch in the Wind is available through most online bookstores. If you are interested in reading an excerpt, 

Coming soon is Book 2: Mortal Magic

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